What's new
Every season is now a different chasm: a shape (pillars, island, ledges, spine, shards), a twist (wind, moon gravity, ice, fog) and a hazard (saw, crusher, geysers). The first eight seasons introduce one idea at a time. Other runners appear live as ghosts.
How it works
Run: A/D or arrows to move, W/Space to jump, S to lie down. 30 seconds. Falling too far, touching the void, or running out of time ends the run. Your body freezes where it lands.
Build: every body is solid ground for everyone else, live. New bodies appear mid-run as other people die. The pile grows outward from the cliff.
Bridge: when someone stands on the far cliff, the season is archived with the finisher's name and a wider chasm opens.
On a phone: tap the arena to run, hold the left side to move with the joystick, and use the JUMP and LIE DOWN buttons on the right.
Seasons: every chasm has its own shape (pillars, an island, ledges, a spine, shards), a twist (wind, moon gravity, ice, fog) and a hazard (saw, crusher, geysers). Other runners show up live as ghosts.