◂ Crowdpit

Privacy Policy

Last updated: 4 November 2026

Crowdpit (crowdpit.io) is a small independent project: browser games where one player takes the hot seat and everyone watching plays against them. This policy explains what the site processes when you watch or play, why, and what you can do about it. It covers the landing page and every game on crowdpit.io. It is written to meet the EU General Data Protection Regulation (GDPR) and the UK GDPR with the Data Protection Act 2018. Who is responsible for your data and how to reach them is at the end of this page.

The short version

What we process and why

DataWhyWhere it ends up
Your chosen name Required to take the hot seat, chat, place a block or pitch an idea. Spectating needs no name. Leave the box blank and the game picks a random one (like SwiftOtter-4821). Names pass through a word filter before they are accepted. Shown publicly next to your actions: the Wall of Legends, leaderboards, fallen bodies on the bridge, blocks in the tower, Hand-Me-Down chains and the suggestion board. Kept on our server for as long as those records exist.
What you type Chat lines in One vs. Everyone and Mob Rule, the note you leave in Hand-Me-Down, and pitches on the suggestion board. Text passes through the same word filter. Only the most recent 30 chat lines are kept; they are saved on our server so the room survives a restart, and older lines are dropped as new ones arrive. In a private room (a link made with "Create a room") chat and results are kept in memory only and vanish a few minutes after the room empties. Lines from a muted player are removed. Hand-Me-Down notes are saved with the item chain and shown to later players. Pitches are saved and shown publicly.
Game inputs Cursor positions, direction calls, votes, block drops and similar moves run the games in real time. Processed live and not stored per person. Only the outcome (a score, a body on the bridge, a block in the tower) is kept, with your chosen name on it.
IP address Every connection carries one. We use it in memory to cap connections and message rates per address, to apply chat mutes, to rate limit the suggestion board, and to count visitors: a hashed form of the address is remembered for one hour so you count once, and only the running total is stored. Kept in memory while you are connected and for the length of the limit (at most one hour for the visitor count), then dropped. Written to disk only inside the chat report log described below.
Play statistics To learn which games people enjoy, the server adds each game connection to daily totals for that game: how many connections there were, how many started a round, how many played more than once, how many left within 30 seconds without playing, and the total time spent. Only those totals are saved, per game and per day, for up to 120 days. They contain no name, address, identifier or anything else about you, and they are not shared.
Bug reports When you use the "Report a bug" card we receive what you typed, the optional contact you gave, the address of the page you were on, your browser name and window size, on a game page a few numbers about your connection at that moment (ping, gaps between updates), and your IP address to limit reports to three an hour per address. Saved on our server and emailed to support@crowdpit.io. Deleted automatically from the server after 12 months, and from the mailbox within the same time. Never shown on the site. A contact you give is used only to reply about the report.
Twitch chat in a streamer room When a streamer makes a room with their Twitch channel name, our server reads that channel's public chat as an anonymous guest, so viewers can steer the Crowd by typing 1 to 9 or "fire". Only those commands are used; everything else in chat is ignored. The Twitch username and command are shown in the room for a few seconds and held in memory for at most ten seconds. Nothing from Twitch chat is written to disk. We send Twitch nothing about you; Twitch's own policy covers your use of Twitch.
Connection details Your browser sends standard headers such as its user agent and the page origin. We use the origin to accept or refuse WebSocket connections. Not stored by Crowdpit. Our hosting provider keeps ordinary server logs (see below).

Pick a nickname, not your real name. Names and anything you type are visible to everyone else in the pit and may appear in other people's streams and clips.

Moderation and reports

Every game checks names and text against a profanity filter. In One vs. Everyone and Mob Rule, anyone can report a chat line. When that happens we record the reported line, the chosen names and IP addresses of the reported player and of the reporter, and the time. A player reported by three different addresses is muted for the rest of their session. The report log is used only to review abuse and tune the filter. Entries are deleted automatically after 6 months and are never shared.

The mute is the only automatic decision the site makes about you. It lasts until you leave, affects only chat, and has no legal or similarly significant effect. If you think a mute was wrong, email us and a person will look at it.

Data kept in your browser

Crowdpit sets no cookies. It uses your browser's local storage for a few conveniences that never leave your device unless you act:

Clearing site data for crowdpit.io in your browser removes all of it.

Who else handles the data

We do not sell or rent any of this data, and we do not share it with anyone except the provider above, or where the law requires us to (for example a valid order from a court or authority).

International transfers. Our server may run in a Hostinger data centre outside the European Economic Area and the UK, for example in the United States, and traffic may pass through Hostinger's content delivery network in other countries. Where data leaves the EEA or the UK, it is protected by the European Commission's Standard Contractual Clauses (with the UK addendum) in Hostinger's data processing agreement.

Legal basis

Under the GDPR and UK GDPR we rely on these grounds:

Where we rely on legitimate interest you have the right to object at any time; tell us and we will stop unless we have compelling grounds, such as an open abuse case.

How long we keep things

Your rights

You can play almost everything without giving us anything beyond an IP address: watching, steering the Crowd and voting are anonymous.

Under the GDPR and UK GDPR you have the right to:

Because there are no accounts, we find your data by what you tell us: write to us with the game, the name you used and roughly when. We answer within one month, free of charge, and may ask for a detail that shows the entry is yours before we hand anything over.

Children

Crowdpit is not directed at children under 13. In the EU and UK we also do not knowingly process the data of anyone under the age at which they can consent to online services where they live (13 in the UK, between 13 and 16 in EU countries). The site is built private by default: no accounts, no profiles, no location, no tracking, no ads, no private messages, and public names are filtered. If you believe a child has left a name or text on the site, contact us and we will remove it.

Security

The site is served over HTTPS with strict security headers, connections and message rates are limited per address, and there are no accounts or passwords to lose. No system is perfectly secure, which is one more reason to use a nickname.

Changes

If this policy changes, the new version is published here with a new date at the top. Significant changes are noted on the landing page for a while.

Who is responsible and contact

Crowdpit is run by Michele Colledanchise, an independent developer, who is the data controller under the GDPR and UK GDPR. For anything about this policy or your data, including any of the rights above, email support@crowdpit.io. There is no data protection officer, as the law does not require one for a project this size.

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